Hey! You there, reading this, welcome to my blog! 🎉
I'm Antoine, I rarely sometimes post articles
about programming, making games, or just general throughts.
I try to present things that are rarely talked about online, provide a fresh perspective on topics or write concise explainers.
Seals and Moons go well together
What do AMD, CommonJS or ESM even mean?
Why are there so many 🎉 confettis laying on the floor?
And how I decided to build more frontend framework as there are not enough to go around recently
Short answer, it depends, probably not
The quest to not fill up disk space continues
How to clone you way out of a problem
The sequel to the old man and the sea explained for programmers
How to build apps that are quick to deploy to enhance your productivity
How an engineer takes care of a plant
A story about shuffling rectangles around
Writing cross-platform code with Nim, C and Emscripten.
How I wrote a sat solver, and what I learnt along the way.
Why I think a lot of open-source software is in a very bad state and what we can do about it.
A game design idea concept I realized
Like most people except this guy, I like food.
Number 2 might surprise you!
Like a lot of people, I spend a lot of time online.
If you want to build your own programming language and have no idea where to start, there is this cool website / book
A Cube rendered with a custom minimal 3d engine.
Recursive fractal renderer
A failed attempt at rendering a hyperbolic tiling.
A representation of an object moving in a position/speed
A sudoku solver.
An autological word renderer
The curve of a projectile based on initial angle with no velocity. The maximal height range makes a cool shape.
A physics simulation of planets with Newtonian physics.
A basic interactive introduction to neural networks
Julia style fractal renderer
A game of life renderer with a random start.
A cool looking animation using follower curves
A colorful water droplet animation
A trippy animation based on circles.
Ce jeu est une introduction interactive aux champs de vecteurs. Vous voilà prévenus !
Click anywhere to spawn a bouncing ball!